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Ian Katz
Ian Katz
Digital Artist
Sedona, United States

Summary

Experienced digital artist, I have worked on a wide variety of media from print to feature film and have acquired a wide range of skills.
Working in the fast paced Hollywood industry throughout the 90's as a compositor gave me a great education in creating digital art to the highest standard.
Given my diverse background and experience, I'm confident I will be a great asset to whatever team/projects find me.

Skills

3D Modeling3D AnimationPBR TexturingMotion Graphics2D AnimationCompositingVFXProject ManagementPhoto-manipulationArt DirectionRotoscoping

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
Nuke
Nuke
Maya
Maya

Reel

Experience

  • Photoshop Compositing Artist at Hogarth WW
    Sunnyvale, United States of America
    July 2022 - September 2022

    Work closely with lead artists and lighting/comp artists on implementing the expected and desired looks

    Compositing product beauty imagery from multiple 3D renders.

    Organize and optimize file layouts, template files and outputs for archiving and department handoffs.

    Deconstruction of AOV lighting contributions and Build back to beauty compositing.

    Iterative, non-destructive file revisions based on Lead and Art Director notes.

  • Freelance Ad Creator at Voodoo Games
    January 2022 - May 2022

    Create video advertising to promote hyper casual game apps.

    Capture gameplay, design graphic elements and visual effects using Blender 3D, After Effects and Photoshop. Select music, edit, composite and publish ads.

    Study analytics make adjustments to ad design and re-publish.

  • 3D generalist Intern at Nakara Games
    Global, United States of America
    June 2016 - June 2017

    3D generalist for Nakara Games, work with lead artist on a a wide variety of tasks including, 3D modeling of props and characters, retopology, texturing, rigging, animation as well as artwork for concept and promotion.

  • Digital Artist at Ian Katz
    United States of America
    January 1996 - Present

    As a freelance artist I have worked on wide variety of digital media including, print, internet, television and feature film.

    Projects: On-air graphics for Food Network, Citibank, LAPD, UPN/MTV, Star Trek Voyager, Edison International

  • Digital Artist / Sr. Training Specialist /Project Manager at Universal Systems & Technology, Inc.
    29 Palms, CA, United States of America
    November 1998 - May 2000

    Design, plan and create screen graphics for computer based training, CD-rom and Intranet.

    Create 3D renditions for various U. S. Marine Corps equipment. Oversee graphic department,

    Coordinate workflow and art direct graphic artists. Received Employee of the Year Award.

  • Digital Artist at Digital Domain
    Santa Monica, CA, United States of America
    January 1995 - July 1996

    Special effects compositing using Nuke and Discreet Logic's Flame/Flint.

    Projects: Michael Jackson's music video "Ghost".

    Feature films - "Fifth Element", "Titanic"

    Commercial - USSB and UPS.

  • Digital Artist at Imagic
    Hollywood, CA, United States of America
    January 1993 - January 1995

    Using Macintosh workstations I created high quality large format artwork for movie posters, video box packaging and Advertising . Clients included Warner, Paramount, Universal and other movie studios.

  • Digital Artist at Applied Graphics Technologies
    Glendale,CA, United States of America
    January 1990 - January 1993

    Created artwork for movie posters, outdoor advertising, CD/ video box packages

    and various other print media using Scitex Blaze proprietary retouching workstation.